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Are you a trainer or eLearning designer who wants to use games to engage your learners? While learning games and gamification have the potential to motivate and excite, your efforts can fall flat if not designed properly. To be successful, you need a solid strategy that carefully connects business goals to learning objectives and game mechanics.
Join Sharon Boller as she shares numerous examples of both full-fledged learning games and gamified learning experiences. She shares best practices from her book, Play to Learn: Everything You Need to Know About Designing Effective Learning Games, as well as lessons learned across numerous corporate learning projects that included learning games and gamification. She introduces her steps to an effective learning game or gamification design, explores different ways to gamify a learning experience, and shares case studies of effective implementations.
Mars Rover Challenge
Immerse your employees in an unforgettable experience that highlights the importance of building collaborative teams. Through the hands-on challenge of constructing and reconstructing a motorized vehicle prototype designed for Mars using KNEX pieces, participants gain a powerful understanding of the contrasts between working together and working in isolation.
Improve workplace collaboration with this fun game! Take 15% OFF with code MARS15
Sharon Boller is President and CEO of Bottom-Line Performance (BLP), a learning solutions firm she founded in 1995. Sharon has grown BLP from a single-woman sole proprietorship to a $4 million company with 33 team members. Under her direction, BLP created the Knowledge Guru learning game platform, which has received numerous industry awards, including a Brandon Hall ‘Gold’ Award for best innovation in gaming and technology. Sharon is a frequent speaker at industry conferences and co-teaches learning game design workshops with Karl Kapp for ATD and eLearning Guild events.
Sharon and Karl’s book, Play to Learn: Everything You Need to Know About Designing Effective Learning Games, was published in Spring 2017 by ATD Press. Sharon earned an MS in instructional systems technology from Indiana University.
Training Tools for Developing Great People Skills
This event is sponsored by HRDQ. For 45 years HRDQ has provided research-based, off-the-shelf soft-skills training resources for classroom, virtual, and online training. From assessments and workshops to experiential hands-on games, HRDQ helps organizations improve performance, increase job satisfaction, and more.
Learn more at HRDQstore.com