Are you a trainer or eLearning designer who wants to use games to engage your learners? While learning games and gamification have the potential to motivate and excite, your efforts can fall flat if not designed properly. To be successful, you need a solid strategy that carefully connects business goals to learning objectives and game mechanics.
In this webinar, you’ll see numerous examples of both full-fledged learning games and gamified learning experiences. Sharon Boller shares best practices from her book, “Play to Learn: Everything You Need to Know About Designing Effective Learning Games,” as well as lessons learned across numerous corporate learning projects that included learning games and gamification. She introduces her steps to effective learning game or gamification design, explores different ways to gamify a learning experience, and shares case studies of effective implementations.
Sharon Boller is president and CEO of Bottom-Line Performance (BLP), a learning solutions firm she founded in 1995. Sharon has grown BLP from a single-woman sole proprietorship to a $4 million company with 33 team members. Under her direction, BLP created the Knowledge Guru learning game platform, which has received numerous industry awards, including a Brandon Hall ‘Gold’ Award for best innovation in gaming and technology. Sharon is a frequent speaker at industry conferences and co-teaches learning game design workshops with Karl Kapp for ATD and eLearning Guild events.
Sharon and Karl’s new book, “Play to Learn: Everything You Need to Know About Designing Effective Learning Games,” was published in Spring 2017 by ATD Press. Sharon earned an MS in Instructional Systems Technology from Indiana University.